921 lines
36 KiB
C
921 lines
36 KiB
C
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// TO ENABLE INLINE FUNCTIONS:
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// ON MSVC: enable the 'Inline Function Expansion' (/Ob2) compiler option, and maybe the
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// 'Whole Program Optimitazion' (/GL), that requires the
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// 'Link Time Code Generation' (/LTCG) linker option to be enabled too
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#ifndef BINN_H
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#define BINN_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef NULL
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#ifdef __cplusplus
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#define NULL 0
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#else
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#define NULL ((void *)0)
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#endif
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef BOOL
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typedef int BOOL;
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#endif
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#ifndef APIENTRY
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#ifdef _WIN32
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#define APIENTRY __stdcall
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#else
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//#define APIENTRY __attribute__((stdcall))
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#define APIENTRY
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#endif
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#endif
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#ifndef BINN_PRIVATE
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#ifdef DEBUG
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#define BINN_PRIVATE
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#else
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#define BINN_PRIVATE static
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#endif
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#endif
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#ifdef _MSC_VER
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#define INLINE __inline
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#define ALWAYS_INLINE __forceinline
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#else
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// you can change to 'extern inline' if using the gcc option -flto
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#define INLINE static inline
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#define ALWAYS_INLINE static inline __attribute__((always_inline))
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#endif
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#ifndef int64
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#if defined(_MSC_VER) || defined(__BORLANDC__)
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typedef __int64 int64;
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typedef unsigned __int64 uint64;
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#else
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typedef long long int int64;
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typedef unsigned long long int uint64;
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#endif
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#endif
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#ifdef _WIN32
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#define INT64_FORMAT "I64i"
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#define UINT64_FORMAT "I64u"
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#define INT64_HEX_FORMAT "I64x"
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#else
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#define INT64_FORMAT "lli"
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#define UINT64_FORMAT "llu"
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#define INT64_HEX_FORMAT "llx"
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#endif
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// BINN CONSTANTS ----------------------------------------
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#define INVALID_BINN 0
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// Storage Data Types ------------------------------------
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#define BINN_STORAGE_NOBYTES 0x00
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#define BINN_STORAGE_BYTE 0x20 // 8 bits
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#define BINN_STORAGE_WORD 0x40 // 16 bits -- the endianess (byte order) is automatically corrected
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#define BINN_STORAGE_DWORD 0x60 // 32 bits -- the endianess (byte order) is automatically corrected
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#define BINN_STORAGE_QWORD 0x80 // 64 bits -- the endianess (byte order) is automatically corrected
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#define BINN_STORAGE_STRING 0xA0 // Are stored with null termination
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#define BINN_STORAGE_BLOB 0xC0
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#define BINN_STORAGE_CONTAINER 0xE0
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#define BINN_STORAGE_VIRTUAL 0x80000
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#define BINN_STORAGE_MIN BINN_STORAGE_NOBYTES
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#define BINN_STORAGE_MAX BINN_STORAGE_CONTAINER
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#define BINN_STORAGE_MASK 0xE0
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#define BINN_STORAGE_MASK16 0xE000
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#define BINN_STORAGE_HAS_MORE 0x10
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#define BINN_TYPE_MASK 0x0F
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#define BINN_TYPE_MASK16 0x0FFF
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#define BINN_MAX_VALUE_MASK 0xFFFFF
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// Data Formats ------------------------------------------
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#define BINN_LIST 0xE0
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#define BINN_MAP 0xE1
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#define BINN_OBJECT 0xE2
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#define BINN_NULL 0x00
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#define BINN_TRUE 0x01
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#define BINN_FALSE 0x02
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#define BINN_UINT8 0x20 // (BYTE) (unsigned byte) Is the default format for the BYTE type
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#define BINN_INT8 0x21 // (BYTE) (signed byte, from -128 to +127. The 0x80 is the sign bit, so the range in hex is from 0x80 [-128] to 0x7F [127], being 0x00 = 0 and 0xFF = -1)
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#define BINN_UINT16 0x40 // (WORD) (unsigned integer) Is the default format for the WORD type
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#define BINN_INT16 0x41 // (WORD) (signed integer)
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#define BINN_UINT32 0x60 // (DWORD) (unsigned integer) Is the default format for the DWORD type
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#define BINN_INT32 0x61 // (DWORD) (signed integer)
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#define BINN_UINT64 0x80 // (QWORD) (unsigned integer) Is the default format for the QWORD type
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#define BINN_INT64 0x81 // (QWORD) (signed integer)
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#define BINN_SCHAR BINN_INT8
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#define BINN_UCHAR BINN_UINT8
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#define BINN_STRING 0xA0 // (STRING) Raw String
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#define BINN_DATETIME 0xA1 // (STRING) iso8601 format -- YYYY-MM-DD HH:MM:SS
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#define BINN_DATE 0xA2 // (STRING) iso8601 format -- YYYY-MM-DD
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#define BINN_TIME 0xA3 // (STRING) iso8601 format -- HH:MM:SS
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#define BINN_DECIMAL 0xA4 // (STRING) High precision number - used for generic decimal values and for those ones that cannot be represented in the float64 format.
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#define BINN_CURRENCYSTR 0xA5 // (STRING) With currency unit/symbol - check for some iso standard format
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#define BINN_SINGLE_STR 0xA6 // (STRING) Can be restored to float32
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#define BINN_DOUBLE_STR 0xA7 // (STRING) May be restored to float64
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#define BINN_FLOAT32 0x62 // (DWORD)
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#define BINN_FLOAT64 0x82 // (QWORD)
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#define BINN_FLOAT BINN_FLOAT32
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#define BINN_SINGLE BINN_FLOAT32
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#define BINN_DOUBLE BINN_FLOAT64
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#define BINN_CURRENCY 0x83 // (QWORD)
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#define BINN_BLOB 0xC0 // (BLOB) Raw Blob
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// virtual types:
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#define BINN_BOOL 0x80061 // (DWORD) The value may be 0 or 1
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#ifdef BINN_EXTENDED
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//#define BINN_SINGLE 0x800A1 // (STRING) Can be restored to float32
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//#define BINN_DOUBLE 0x800A2 // (STRING) May be restored to float64
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#endif
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//#define BINN_BINN 0x800E1 // (CONTAINER)
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//#define BINN_BINN_BUFFER 0x800C1 // (BLOB) user binn. it's not open by the parser
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// extended content types:
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// strings:
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#define BINN_HTML 0xB001
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#define BINN_XML 0xB002
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#define BINN_JSON 0xB003
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#define BINN_JAVASCRIPT 0xB004
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#define BINN_CSS 0xB005
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// blobs:
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#define BINN_JPEG 0xD001
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#define BINN_GIF 0xD002
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#define BINN_PNG 0xD003
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#define BINN_BMP 0xD004
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// type families
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#define BINN_FAMILY_NONE 0x00
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#define BINN_FAMILY_NULL 0xf1
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#define BINN_FAMILY_INT 0xf2
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#define BINN_FAMILY_FLOAT 0xf3
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#define BINN_FAMILY_STRING 0xf4
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#define BINN_FAMILY_BLOB 0xf5
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#define BINN_FAMILY_BOOL 0xf6
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#define BINN_FAMILY_BINN 0xf7
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// integer types related to signal
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#define BINN_SIGNED_INT 11
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#define BINN_UNSIGNED_INT 22
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typedef void (*binn_mem_free)(void*);
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#define BINN_STATIC ((binn_mem_free)0)
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#define BINN_TRANSIENT ((binn_mem_free)-1)
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// --- BINN STRUCTURE --------------------------------------------------------------
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struct binn_struct {
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int header; // this struct header holds the magic number (BINN_MAGIC) that identifies this memory block as a binn structure
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BOOL allocated; // the struct can be allocated using malloc_fn() or can be on the stack
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BOOL writable; // did it was create for writing? it can use the pbuf if not unified with ptr
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BOOL dirty; // the container header is not written to the buffer
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//
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void *pbuf; // use *ptr below?
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BOOL pre_allocated;
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int alloc_size;
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int used_size;
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//
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int type;
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void *ptr;
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int size;
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int count;
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//
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binn_mem_free freefn; // used only when type == BINN_STRING or BINN_BLOB
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//
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union {
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signed char vint8;
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signed short vint16;
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signed int vint32;
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int64 vint64;
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unsigned char vuint8;
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unsigned short vuint16;
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unsigned int vuint32;
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uint64 vuint64;
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//
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signed char vchar;
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unsigned char vuchar;
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signed short vshort;
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unsigned short vushort;
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signed int vint;
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unsigned int vuint;
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//
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float vfloat;
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double vdouble;
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//
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BOOL vbool;
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};
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//
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BOOL disable_int_compression;
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};
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typedef struct binn_struct binn;
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// --- GENERAL FUNCTIONS ----------------------------------------------------------
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void APIENTRY binn_set_alloc_functions(void* (*new_malloc)(size_t), void* (*new_realloc)(void*,size_t), void (*new_free)(void*));
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int APIENTRY binn_create_type(int storage_type, int data_type_index);
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BOOL APIENTRY binn_get_type_info(int long_type, int *pstorage_type, int *pextra_type);
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int APIENTRY binn_get_write_storage(int type);
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int APIENTRY binn_get_read_storage(int type);
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BOOL APIENTRY binn_is_container(binn *item);
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// --- WRITE FUNCTIONS ------------------------------------------------------------
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// create a new binn allocating memory for the structure
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binn * APIENTRY binn_new(int type, int size, void *buffer);
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binn * APIENTRY binn_list();
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binn * APIENTRY binn_map();
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binn * APIENTRY binn_object();
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// create a new binn storing the structure on the stack
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BOOL APIENTRY binn_create(binn *item, int type, int size, void *buffer);
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BOOL APIENTRY binn_create_list(binn *list);
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BOOL APIENTRY binn_create_map(binn *map);
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BOOL APIENTRY binn_create_object(binn *object);
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// create a new binn as a copy from another
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binn * APIENTRY binn_copy(void *old);
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BOOL APIENTRY binn_list_add_new(binn *list, binn *value);
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BOOL APIENTRY binn_map_set_new(binn *map, int id, binn *value);
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BOOL APIENTRY binn_object_set_new(binn *obj, char *key, binn *value);
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// extended interface
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BOOL APIENTRY binn_list_add(binn *list, int type, void *pvalue, int size);
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BOOL APIENTRY binn_map_set(binn *map, int id, int type, void *pvalue, int size);
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BOOL APIENTRY binn_object_set(binn *obj, char *key, int type, void *pvalue, int size);
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// release memory
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void APIENTRY binn_free(binn *item);
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void * APIENTRY binn_release(binn *item); // free the binn structure but keeps the binn buffer allocated, returning a pointer to it. use the free function to release the buffer later
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// --- CREATING VALUES ---------------------------------------------------
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binn * APIENTRY binn_value(int type, void *pvalue, int size, binn_mem_free freefn);
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ALWAYS_INLINE binn * binn_int8(signed char value) {
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return binn_value(BINN_INT8, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_int16(short value) {
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return binn_value(BINN_INT16, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_int32(int value) {
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return binn_value(BINN_INT32, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_int64(int64 value) {
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return binn_value(BINN_INT64, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_uint8(unsigned char value) {
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return binn_value(BINN_UINT8, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_uint16(unsigned short value) {
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return binn_value(BINN_UINT16, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_uint32(unsigned int value) {
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return binn_value(BINN_UINT32, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_uint64(uint64 value) {
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return binn_value(BINN_UINT64, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_float(float value) {
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return binn_value(BINN_FLOAT, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_double(double value) {
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return binn_value(BINN_DOUBLE, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_bool(BOOL value) {
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return binn_value(BINN_BOOL, &value, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_null() {
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return binn_value(BINN_NULL, NULL, 0, NULL);
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}
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ALWAYS_INLINE binn * binn_string(char *str, binn_mem_free freefn) {
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return binn_value(BINN_STRING, str, 0, freefn);
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}
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ALWAYS_INLINE binn * binn_blob(void *ptr, int size, binn_mem_free freefn) {
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return binn_value(BINN_BLOB, ptr, size, freefn);
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}
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// --- READ FUNCTIONS -------------------------------------------------------------
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// these functions accept pointer to the binn structure and pointer to the binn buffer
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void * APIENTRY binn_ptr(void *ptr);
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int APIENTRY binn_size(void *ptr);
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int APIENTRY binn_type(void *ptr);
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int APIENTRY binn_count(void *ptr);
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BOOL APIENTRY binn_is_valid(void *ptr, int *ptype, int *pcount, int *psize);
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/* the function returns the values (type, count and size) and they don't need to be
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initialized. these values are read from the buffer. example:
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int type, count, size;
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result = binn_is_valid(ptr, &type, &count, &size);
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*/
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BOOL APIENTRY binn_is_valid_ex(void *ptr, int *ptype, int *pcount, int *psize);
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/* if some value is informed (type, count or size) then the function will check if
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the value returned from the serialized data matches the informed value. otherwise
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the values must be initialized to zero. example:
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int type=0, count=0, size = known_size;
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result = binn_is_valid_ex(ptr, &type, &count, &size);
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*/
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BOOL APIENTRY binn_is_struct(void *ptr);
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// Loading a binn buffer into a binn value - this is optional
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BOOL APIENTRY binn_load(void *data, binn *item); // on stack
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binn * APIENTRY binn_open(void *data); // allocated
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// easiest interface to use, but don't check if the value is there
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signed char APIENTRY binn_list_int8(void *list, int pos);
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short APIENTRY binn_list_int16(void *list, int pos);
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int APIENTRY binn_list_int32(void *list, int pos);
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int64 APIENTRY binn_list_int64(void *list, int pos);
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unsigned char APIENTRY binn_list_uint8(void *list, int pos);
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unsigned short APIENTRY binn_list_uint16(void *list, int pos);
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unsigned int APIENTRY binn_list_uint32(void *list, int pos);
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uint64 APIENTRY binn_list_uint64(void *list, int pos);
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float APIENTRY binn_list_float(void *list, int pos);
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double APIENTRY binn_list_double(void *list, int pos);
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BOOL APIENTRY binn_list_bool(void *list, int pos);
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BOOL APIENTRY binn_list_null(void *list, int pos);
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char * APIENTRY binn_list_str(void *list, int pos);
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void * APIENTRY binn_list_blob(void *list, int pos, int *psize);
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void * APIENTRY binn_list_list(void *list, int pos);
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void * APIENTRY binn_list_map(void *list, int pos);
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void * APIENTRY binn_list_object(void *list, int pos);
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signed char APIENTRY binn_map_int8(void *map, int id);
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short APIENTRY binn_map_int16(void *map, int id);
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int APIENTRY binn_map_int32(void *map, int id);
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int64 APIENTRY binn_map_int64(void *map, int id);
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unsigned char APIENTRY binn_map_uint8(void *map, int id);
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unsigned short APIENTRY binn_map_uint16(void *map, int id);
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unsigned int APIENTRY binn_map_uint32(void *map, int id);
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uint64 APIENTRY binn_map_uint64(void *map, int id);
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float APIENTRY binn_map_float(void *map, int id);
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double APIENTRY binn_map_double(void *map, int id);
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BOOL APIENTRY binn_map_bool(void *map, int id);
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BOOL APIENTRY binn_map_null(void *map, int id);
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char * APIENTRY binn_map_str(void *map, int id);
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void * APIENTRY binn_map_blob(void *map, int id, int *psize);
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void * APIENTRY binn_map_list(void *map, int id);
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void * APIENTRY binn_map_map(void *map, int id);
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void * APIENTRY binn_map_object(void *map, int id);
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signed char APIENTRY binn_object_int8(void *obj, char *key);
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short APIENTRY binn_object_int16(void *obj, char *key);
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int APIENTRY binn_object_int32(void *obj, char *key);
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int64 APIENTRY binn_object_int64(void *obj, char *key);
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unsigned char APIENTRY binn_object_uint8(void *obj, char *key);
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unsigned short APIENTRY binn_object_uint16(void *obj, char *key);
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unsigned int APIENTRY binn_object_uint32(void *obj, char *key);
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uint64 APIENTRY binn_object_uint64(void *obj, char *key);
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float APIENTRY binn_object_float(void *obj, char *key);
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double APIENTRY binn_object_double(void *obj, char *key);
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BOOL APIENTRY binn_object_bool(void *obj, char *key);
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BOOL APIENTRY binn_object_null(void *obj, char *key);
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char * APIENTRY binn_object_str(void *obj, char *key);
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void * APIENTRY binn_object_blob(void *obj, char *key, int *psize);
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void * APIENTRY binn_object_list(void *obj, char *key);
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void * APIENTRY binn_object_map(void *obj, char *key);
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void * APIENTRY binn_object_object(void *obj, char *key);
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// return a pointer to an allocated binn structure - must be released with the free() function or equivalent set in binn_set_alloc_functions()
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binn * APIENTRY binn_list_value(void *list, int pos);
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binn * APIENTRY binn_map_value(void *map, int id);
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binn * APIENTRY binn_object_value(void *obj, char *key);
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// read the value to a binn structure on the stack
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BOOL APIENTRY binn_list_get_value(void* list, int pos, binn *value);
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BOOL APIENTRY binn_map_get_value(void* map, int id, binn *value);
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BOOL APIENTRY binn_object_get_value(void *obj, char *key, binn *value);
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|
|
// single interface - these functions check the data type
|
|
BOOL APIENTRY binn_list_get(void *list, int pos, int type, void *pvalue, int *psize);
|
|
BOOL APIENTRY binn_map_get(void *map, int id, int type, void *pvalue, int *psize);
|
|
BOOL APIENTRY binn_object_get(void *obj, char *key, int type, void *pvalue, int *psize);
|
|
|
|
// these 3 functions return a pointer to the value and the data type
|
|
// they are thread-safe on big-endian devices
|
|
// on little-endian devices they are thread-safe only to return pointers to list, map, object, blob and strings
|
|
// the returned pointer to 16, 32 and 64 bits values must be used only by single-threaded applications
|
|
void * APIENTRY binn_list_read(void *list, int pos, int *ptype, int *psize);
|
|
void * APIENTRY binn_map_read(void *map, int id, int *ptype, int *psize);
|
|
void * APIENTRY binn_object_read(void *obj, char *key, int *ptype, int *psize);
|
|
|
|
|
|
// READ PAIR FUNCTIONS
|
|
|
|
// these functions use base 1 in the 'pos' argument
|
|
|
|
// on stack
|
|
BOOL APIENTRY binn_map_get_pair(void *map, int pos, int *pid, binn *value);
|
|
BOOL APIENTRY binn_object_get_pair(void *obj, int pos, char *pkey, binn *value); // must free the memory returned in the pkey
|
|
|
|
// allocated
|
|
binn * APIENTRY binn_map_pair(void *map, int pos, int *pid);
|
|
binn * APIENTRY binn_object_pair(void *obj, int pos, char *pkey); // must free the memory returned in the pkey
|
|
|
|
// these 2 functions return a pointer to the value and the data type
|
|
// they are thread-safe on big-endian devices
|
|
// on little-endian devices they are thread-safe only to return pointers to list, map, object, blob and strings
|
|
// the returned pointer to 16, 32 and 64 bits values must be used only by single-threaded applications
|
|
void * APIENTRY binn_map_read_pair(void *ptr, int pos, int *pid, int *ptype, int *psize);
|
|
void * APIENTRY binn_object_read_pair(void *ptr, int pos, char *pkey, int *ptype, int *psize);
|
|
|
|
|
|
// SEQUENTIAL READ FUNCTIONS
|
|
|
|
typedef struct binn_iter_struct {
|
|
unsigned char *pnext;
|
|
unsigned char *plimit;
|
|
int type;
|
|
int count;
|
|
int current;
|
|
} binn_iter;
|
|
|
|
BOOL APIENTRY binn_iter_init(binn_iter *iter, void *pbuf, int type);
|
|
|
|
// allocated
|
|
binn * APIENTRY binn_list_next_value(binn_iter *iter);
|
|
binn * APIENTRY binn_map_next_value(binn_iter *iter, int *pid);
|
|
binn * APIENTRY binn_object_next_value(binn_iter *iter, char *pkey); // the key must be declared as: char key[256];
|
|
|
|
// on stack
|
|
BOOL APIENTRY binn_list_next(binn_iter *iter, binn *value);
|
|
BOOL APIENTRY binn_map_next(binn_iter *iter, int *pid, binn *value);
|
|
BOOL APIENTRY binn_object_next(binn_iter *iter, char *pkey, binn *value); // the key must be declared as: char key[256];
|
|
|
|
// these 3 functions return a pointer to the value and the data type
|
|
// they are thread-safe on big-endian devices
|
|
// on little-endian devices they are thread-safe only to return pointers to list, map, object, blob and strings
|
|
// the returned pointer to 16, 32 and 64 bits values must be used only by single-threaded applications
|
|
void * APIENTRY binn_list_read_next(binn_iter *iter, int *ptype, int *psize);
|
|
void * APIENTRY binn_map_read_next(binn_iter *iter, int *pid, int *ptype, int *psize);
|
|
void * APIENTRY binn_object_read_next(binn_iter *iter, char *pkey, int *ptype, int *psize); // the key must be declared as: char key[256];
|
|
|
|
|
|
// --- MACROS ------------------------------------------------------------
|
|
|
|
|
|
#define binn_is_writable(item) (item)->writable;
|
|
|
|
|
|
// set values on stack allocated binn structures
|
|
|
|
#define binn_set_null(item) do { (item)->type = BINN_NULL; } while (0)
|
|
|
|
#define binn_set_bool(item,value) do { (item)->type = BINN_BOOL; (item)->vbool = value; (item)->ptr = &((item)->vbool); } while (0)
|
|
|
|
#define binn_set_int(item,value) do { (item)->type = BINN_INT32; (item)->vint32 = value; (item)->ptr = &((item)->vint32); } while (0)
|
|
#define binn_set_int64(item,value) do { (item)->type = BINN_INT64; (item)->vint64 = value; (item)->ptr = &((item)->vint64); } while (0)
|
|
|
|
#define binn_set_uint(item,value) do { (item)->type = BINN_UINT32; (item)->vuint32 = value; (item)->ptr = &((item)->vuint32); } while (0)
|
|
#define binn_set_uint64(item,value) do { (item)->type = BINN_UINT64; (item)->vuint64 = value; (item)->ptr = &((item)->vuint64); } while (0)
|
|
|
|
#define binn_set_float(item,value) do { (item)->type = BINN_FLOAT; (item)->vfloat = value; (item)->ptr = &((item)->vfloat); } while (0)
|
|
#define binn_set_double(item,value) do { (item)->type = BINN_DOUBLE; (item)->vdouble = value; (item)->ptr = &((item)->vdouble); } while (0)
|
|
|
|
//#define binn_set_string(item,str,pfree) do { (item)->type = BINN_STRING; (item)->ptr = str; (item)->freefn = pfree; } while (0)
|
|
//#define binn_set_blob(item,ptr,size,pfree) do { (item)->type = BINN_BLOB; (item)->ptr = ptr; (item)->freefn = pfree; (item)->size = size; } while (0)
|
|
BOOL APIENTRY binn_set_string(binn *item, char *str, binn_mem_free pfree);
|
|
BOOL APIENTRY binn_set_blob(binn *item, void *ptr, int size, binn_mem_free pfree);
|
|
|
|
|
|
//#define binn_double(value) { (item)->type = BINN_DOUBLE; (item)->vdouble = value; (item)->ptr = &((item)->vdouble) }
|
|
|
|
|
|
|
|
// FOREACH MACROS
|
|
// must use these declarations in the function that will use them:
|
|
// binn_iter iter;
|
|
// char key[256]; // only for the object
|
|
// int id; // only for the map
|
|
// binn value;
|
|
|
|
#define binn_object_foreach(object, key, value) \
|
|
binn_iter_init(&iter, object, BINN_OBJECT); \
|
|
while (binn_object_next(&iter, key, &value))
|
|
|
|
#define binn_map_foreach(map, id, value) \
|
|
binn_iter_init(&iter, map, BINN_MAP); \
|
|
while (binn_map_next(&iter, &id, &value))
|
|
|
|
#define binn_list_foreach(list, value) \
|
|
binn_iter_init(&iter, list, BINN_LIST); \
|
|
while (binn_list_next(&iter, &value))
|
|
|
|
|
|
|
|
/*************************************************************************************/
|
|
/*** SET FUNCTIONS *******************************************************************/
|
|
/*************************************************************************************/
|
|
|
|
ALWAYS_INLINE BOOL binn_list_add_int8(binn *list, signed char value) {
|
|
return binn_list_add(list, BINN_INT8, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_int16(binn *list, short value) {
|
|
return binn_list_add(list, BINN_INT16, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_int32(binn *list, int value) {
|
|
return binn_list_add(list, BINN_INT32, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_int64(binn *list, int64 value) {
|
|
return binn_list_add(list, BINN_INT64, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_uint8(binn *list, unsigned char value) {
|
|
return binn_list_add(list, BINN_UINT8, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_uint16(binn *list, unsigned short value) {
|
|
return binn_list_add(list, BINN_UINT16, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_uint32(binn *list, unsigned int value) {
|
|
return binn_list_add(list, BINN_UINT32, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_uint64(binn *list, uint64 value) {
|
|
return binn_list_add(list, BINN_UINT64, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_float(binn *list, float value) {
|
|
return binn_list_add(list, BINN_FLOAT32, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_double(binn *list, double value) {
|
|
return binn_list_add(list, BINN_FLOAT64, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_bool(binn *list, BOOL value) {
|
|
return binn_list_add(list, BINN_BOOL, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_null(binn *list) {
|
|
return binn_list_add(list, BINN_NULL, NULL, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_str(binn *list, char *str) {
|
|
return binn_list_add(list, BINN_STRING, str, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_blob(binn *list, void *ptr, int size) {
|
|
return binn_list_add(list, BINN_BLOB, ptr, size);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_list(binn *list, void *list2) {
|
|
return binn_list_add(list, BINN_LIST, binn_ptr(list2), binn_size(list2));
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_map(binn *list, void *map) {
|
|
return binn_list_add(list, BINN_MAP, binn_ptr(map), binn_size(map));
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_object(binn *list, void *obj) {
|
|
return binn_list_add(list, BINN_OBJECT, binn_ptr(obj), binn_size(obj));
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_add_value(binn *list, binn *value) {
|
|
return binn_list_add(list, value->type, binn_ptr(value), binn_size(value));
|
|
}
|
|
|
|
/*************************************************************************************/
|
|
|
|
ALWAYS_INLINE BOOL binn_map_set_int8(binn *map, int id, signed char value) {
|
|
return binn_map_set(map, id, BINN_INT8, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_int16(binn *map, int id, short value) {
|
|
return binn_map_set(map, id, BINN_INT16, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_int32(binn *map, int id, int value) {
|
|
return binn_map_set(map, id, BINN_INT32, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_int64(binn *map, int id, int64 value) {
|
|
return binn_map_set(map, id, BINN_INT64, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_uint8(binn *map, int id, unsigned char value) {
|
|
return binn_map_set(map, id, BINN_UINT8, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_uint16(binn *map, int id, unsigned short value) {
|
|
return binn_map_set(map, id, BINN_UINT16, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_uint32(binn *map, int id, unsigned int value) {
|
|
return binn_map_set(map, id, BINN_UINT32, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_uint64(binn *map, int id, uint64 value) {
|
|
return binn_map_set(map, id, BINN_UINT64, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_float(binn *map, int id, float value) {
|
|
return binn_map_set(map, id, BINN_FLOAT32, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_double(binn *map, int id, double value) {
|
|
return binn_map_set(map, id, BINN_FLOAT64, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_bool(binn *map, int id, BOOL value) {
|
|
return binn_map_set(map, id, BINN_BOOL, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_null(binn *map, int id) {
|
|
return binn_map_set(map, id, BINN_NULL, NULL, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_str(binn *map, int id, char *str) {
|
|
return binn_map_set(map, id, BINN_STRING, str, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_blob(binn *map, int id, void *ptr, int size) {
|
|
return binn_map_set(map, id, BINN_BLOB, ptr, size);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_list(binn *map, int id, void *list) {
|
|
return binn_map_set(map, id, BINN_LIST, binn_ptr(list), binn_size(list));
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_map(binn *map, int id, void *map2) {
|
|
return binn_map_set(map, id, BINN_MAP, binn_ptr(map2), binn_size(map2));
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_object(binn *map, int id, void *obj) {
|
|
return binn_map_set(map, id, BINN_OBJECT, binn_ptr(obj), binn_size(obj));
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_set_value(binn *map, int id, binn *value) {
|
|
return binn_map_set(map, id, value->type, binn_ptr(value), binn_size(value));
|
|
}
|
|
|
|
/*************************************************************************************/
|
|
|
|
ALWAYS_INLINE BOOL binn_object_set_int8(binn *obj, char *key, signed char value) {
|
|
return binn_object_set(obj, key, BINN_INT8, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_int16(binn *obj, char *key, short value) {
|
|
return binn_object_set(obj, key, BINN_INT16, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_int32(binn *obj, char *key, int value) {
|
|
return binn_object_set(obj, key, BINN_INT32, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_int64(binn *obj, char *key, int64 value) {
|
|
return binn_object_set(obj, key, BINN_INT64, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_uint8(binn *obj, char *key, unsigned char value) {
|
|
return binn_object_set(obj, key, BINN_UINT8, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_uint16(binn *obj, char *key, unsigned short value) {
|
|
return binn_object_set(obj, key, BINN_UINT16, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_uint32(binn *obj, char *key, unsigned int value) {
|
|
return binn_object_set(obj, key, BINN_UINT32, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_uint64(binn *obj, char *key, uint64 value) {
|
|
return binn_object_set(obj, key, BINN_UINT64, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_float(binn *obj, char *key, float value) {
|
|
return binn_object_set(obj, key, BINN_FLOAT32, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_double(binn *obj, char *key, double value) {
|
|
return binn_object_set(obj, key, BINN_FLOAT64, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_bool(binn *obj, char *key, BOOL value) {
|
|
return binn_object_set(obj, key, BINN_BOOL, &value, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_null(binn *obj, char *key) {
|
|
return binn_object_set(obj, key, BINN_NULL, NULL, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_str(binn *obj, char *key, char *str) {
|
|
return binn_object_set(obj, key, BINN_STRING, str, 0);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_blob(binn *obj, char *key, void *ptr, int size) {
|
|
return binn_object_set(obj, key, BINN_BLOB, ptr, size);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_list(binn *obj, char *key, void *list) {
|
|
return binn_object_set(obj, key, BINN_LIST, binn_ptr(list), binn_size(list));
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_map(binn *obj, char *key, void *map) {
|
|
return binn_object_set(obj, key, BINN_MAP, binn_ptr(map), binn_size(map));
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_object(binn *obj, char *key, void *obj2) {
|
|
return binn_object_set(obj, key, BINN_OBJECT, binn_ptr(obj2), binn_size(obj2));
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_set_value(binn *obj, char *key, binn *value) {
|
|
return binn_object_set(obj, key, value->type, binn_ptr(value), binn_size(value));
|
|
}
|
|
|
|
/*************************************************************************************/
|
|
/*** GET FUNCTIONS *******************************************************************/
|
|
/*************************************************************************************/
|
|
|
|
ALWAYS_INLINE BOOL binn_list_get_int8(void *list, int pos, signed char *pvalue) {
|
|
return binn_list_get(list, pos, BINN_INT8, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_int16(void *list, int pos, short *pvalue) {
|
|
return binn_list_get(list, pos, BINN_INT16, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_int32(void *list, int pos, int *pvalue) {
|
|
return binn_list_get(list, pos, BINN_INT32, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_int64(void *list, int pos, int64 *pvalue) {
|
|
return binn_list_get(list, pos, BINN_INT64, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_uint8(void *list, int pos, unsigned char *pvalue) {
|
|
return binn_list_get(list, pos, BINN_UINT8, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_uint16(void *list, int pos, unsigned short *pvalue) {
|
|
return binn_list_get(list, pos, BINN_UINT16, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_uint32(void *list, int pos, unsigned int *pvalue) {
|
|
return binn_list_get(list, pos, BINN_UINT32, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_uint64(void *list, int pos, uint64 *pvalue) {
|
|
return binn_list_get(list, pos, BINN_UINT64, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_float(void *list, int pos, float *pvalue) {
|
|
return binn_list_get(list, pos, BINN_FLOAT32, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_double(void *list, int pos, double *pvalue) {
|
|
return binn_list_get(list, pos, BINN_FLOAT64, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_bool(void *list, int pos, BOOL *pvalue) {
|
|
return binn_list_get(list, pos, BINN_BOOL, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_str(void *list, int pos, char **pvalue) {
|
|
return binn_list_get(list, pos, BINN_STRING, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_blob(void *list, int pos, void **pvalue, int *psize) {
|
|
return binn_list_get(list, pos, BINN_BLOB, pvalue, psize);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_list(void *list, int pos, void **pvalue) {
|
|
return binn_list_get(list, pos, BINN_LIST, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_map(void *list, int pos, void **pvalue) {
|
|
return binn_list_get(list, pos, BINN_MAP, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_list_get_object(void *list, int pos, void **pvalue) {
|
|
return binn_list_get(list, pos, BINN_OBJECT, pvalue, NULL);
|
|
}
|
|
|
|
/***************************************************************************/
|
|
|
|
ALWAYS_INLINE BOOL binn_map_get_int8(void *map, int id, signed char *pvalue) {
|
|
return binn_map_get(map, id, BINN_INT8, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_int16(void *map, int id, short *pvalue) {
|
|
return binn_map_get(map, id, BINN_INT16, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_int32(void *map, int id, int *pvalue) {
|
|
return binn_map_get(map, id, BINN_INT32, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_int64(void *map, int id, int64 *pvalue) {
|
|
return binn_map_get(map, id, BINN_INT64, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_uint8(void *map, int id, unsigned char *pvalue) {
|
|
return binn_map_get(map, id, BINN_UINT8, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_uint16(void *map, int id, unsigned short *pvalue) {
|
|
return binn_map_get(map, id, BINN_UINT16, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_uint32(void *map, int id, unsigned int *pvalue) {
|
|
return binn_map_get(map, id, BINN_UINT32, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_uint64(void *map, int id, uint64 *pvalue) {
|
|
return binn_map_get(map, id, BINN_UINT64, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_float(void *map, int id, float *pvalue) {
|
|
return binn_map_get(map, id, BINN_FLOAT32, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_double(void *map, int id, double *pvalue) {
|
|
return binn_map_get(map, id, BINN_FLOAT64, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_bool(void *map, int id, BOOL *pvalue) {
|
|
return binn_map_get(map, id, BINN_BOOL, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_str(void *map, int id, char **pvalue) {
|
|
return binn_map_get(map, id, BINN_STRING, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_blob(void *map, int id, void **pvalue, int *psize) {
|
|
return binn_map_get(map, id, BINN_BLOB, pvalue, psize);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_list(void *map, int id, void **pvalue) {
|
|
return binn_map_get(map, id, BINN_LIST, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_map(void *map, int id, void **pvalue) {
|
|
return binn_map_get(map, id, BINN_MAP, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_map_get_object(void *map, int id, void **pvalue) {
|
|
return binn_map_get(map, id, BINN_OBJECT, pvalue, NULL);
|
|
}
|
|
|
|
/***************************************************************************/
|
|
|
|
// usage:
|
|
// if (binn_object_get_int32(obj, "key", &value) == FALSE) xxx;
|
|
|
|
ALWAYS_INLINE BOOL binn_object_get_int8(void *obj, char *key, signed char *pvalue) {
|
|
return binn_object_get(obj, key, BINN_INT8, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_int16(void *obj, char *key, short *pvalue) {
|
|
return binn_object_get(obj, key, BINN_INT16, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_int32(void *obj, char *key, int *pvalue) {
|
|
return binn_object_get(obj, key, BINN_INT32, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_int64(void *obj, char *key, int64 *pvalue) {
|
|
return binn_object_get(obj, key, BINN_INT64, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_uint8(void *obj, char *key, unsigned char *pvalue) {
|
|
return binn_object_get(obj, key, BINN_UINT8, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_uint16(void *obj, char *key, unsigned short *pvalue) {
|
|
return binn_object_get(obj, key, BINN_UINT16, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_uint32(void *obj, char *key, unsigned int *pvalue) {
|
|
return binn_object_get(obj, key, BINN_UINT32, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_uint64(void *obj, char *key, uint64 *pvalue) {
|
|
return binn_object_get(obj, key, BINN_UINT64, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_float(void *obj, char *key, float *pvalue) {
|
|
return binn_object_get(obj, key, BINN_FLOAT32, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_double(void *obj, char *key, double *pvalue) {
|
|
return binn_object_get(obj, key, BINN_FLOAT64, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_bool(void *obj, char *key, BOOL *pvalue) {
|
|
return binn_object_get(obj, key, BINN_BOOL, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_str(void *obj, char *key, char **pvalue) {
|
|
return binn_object_get(obj, key, BINN_STRING, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_blob(void *obj, char *key, void **pvalue, int *psize) {
|
|
return binn_object_get(obj, key, BINN_BLOB, pvalue, psize);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_list(void *obj, char *key, void **pvalue) {
|
|
return binn_object_get(obj, key, BINN_LIST, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_map(void *obj, char *key, void **pvalue) {
|
|
return binn_object_get(obj, key, BINN_MAP, pvalue, NULL);
|
|
}
|
|
ALWAYS_INLINE BOOL binn_object_get_object(void *obj, char *key, void **pvalue) {
|
|
return binn_object_get(obj, key, BINN_OBJECT, pvalue, NULL);
|
|
}
|
|
|
|
/***************************************************************************/
|
|
|
|
BOOL APIENTRY binn_get_int32(binn *value, int *pint);
|
|
BOOL APIENTRY binn_get_int64(binn *value, int64 *pint);
|
|
BOOL APIENTRY binn_get_double(binn *value, double *pfloat);
|
|
BOOL APIENTRY binn_get_bool(binn *value, BOOL *pbool);
|
|
char * APIENTRY binn_get_str(binn *value);
|
|
|
|
// boolean string values:
|
|
// 1, true, yes, on
|
|
// 0, false, no, off
|
|
|
|
// boolean number values:
|
|
// !=0 [true]
|
|
// ==0 [false]
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif //BINN_H
|