This caused the error "locked database".
This reverts commit 4489b37a3f
.
247 lines
6.8 KiB
Rust
247 lines
6.8 KiB
Rust
use actix::Addr;
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use emgauwa_common::constants::WEBSOCKET_RETRY_TIMEOUT;
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use emgauwa_common::db::{DbController, DbJunctionRelaySchedule, DbRelay, DbSchedule};
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use emgauwa_common::errors::{DatabaseError, EmgauwaError};
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use emgauwa_common::models::{Controller, Relay};
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use emgauwa_common::types::{ControllerWsAction, ScheduleUid};
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use futures::{future, pin_mut, SinkExt, StreamExt};
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use sqlx::pool::PoolConnection;
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use sqlx::{Pool, Sqlite};
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use tokio::time;
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use tokio_tungstenite::tungstenite::Message;
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use tokio_tungstenite::{connect_async, tungstenite};
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use crate::app_state::AppState;
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use crate::utils;
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use crate::utils::{app_state_get_relay_notifier, app_state_get_this};
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pub async fn run_ws_loop(pool: Pool<Sqlite>, app_state: Addr<AppState>, url: String) {
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log::debug!("Spawned ws loop");
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loop {
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let run_result = run_websocket(pool.clone(), &app_state, &url).await;
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if let Err(err) = run_result {
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log::error!("Error running websocket: {}", err);
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}
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log::info!(
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"Retrying to connect in {} seconds...",
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WEBSOCKET_RETRY_TIMEOUT.as_secs()
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);
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time::sleep(WEBSOCKET_RETRY_TIMEOUT).await;
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}
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}
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async fn run_websocket(
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pool: Pool<Sqlite>,
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app_state: &Addr<AppState>,
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url: &str,
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) -> Result<(), EmgauwaError> {
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log::debug!("Trying to connect to {}", url);
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match connect_async(url).await {
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Ok(connection) => {
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log::info!("Websocket connected");
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let (ws_stream, _) = connection;
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let (mut write, read) = ws_stream.split();
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let ws_action = ControllerWsAction::Register(app_state_get_this(app_state).await?);
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let ws_action_json = serde_json::to_string(&ws_action)?;
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if let Err(err) = write.send(Message::text(ws_action_json)).await {
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log::error!("Failed to register at websocket: {}", err);
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return Ok(());
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}
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let (app_state_tx, app_state_rx) = futures_channel::mpsc::unbounded::<Message>();
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tokio::spawn(read_app_state(app_state.clone(), app_state_tx));
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let app_state_to_ws = app_state_rx.map(Ok).forward(write);
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let read_handler = read.for_each(|msg| handle_message(pool.clone(), app_state, msg));
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pin_mut!(app_state_to_ws, read_handler);
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future::select(app_state_to_ws, read_handler).await;
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log::warn!("Lost connection to websocket");
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}
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Err(err) => {
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log::warn!("Failed to connect to websocket: {}", err,);
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}
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}
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Ok(())
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}
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async fn read_app_state(
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app_state: Addr<AppState>,
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tx: futures_channel::mpsc::UnboundedSender<Message>,
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) -> Result<(), EmgauwaError> {
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let notifier = &*app_state_get_relay_notifier(&app_state).await?;
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loop {
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notifier.notified().await;
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log::debug!("Relay change detected");
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let this = app_state_get_this(&app_state).await?;
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let relay_states = this.get_relay_states();
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let ws_action = ControllerWsAction::RelayStates((this.c.uid, relay_states));
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let ws_action_json = serde_json::to_string(&ws_action)?;
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tx.unbounded_send(Message::text(ws_action_json))
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.map_err(|_| {
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EmgauwaError::Other(String::from(
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"Failed to forward message from app state to websocket",
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))
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})?;
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}
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}
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async fn handle_message(
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pool: Pool<Sqlite>,
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app_state: &Addr<AppState>,
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message_result: Result<Message, tungstenite::Error>,
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) {
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let msg = match message_result {
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Ok(msg) => msg,
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Err(err) => {
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log::error!("Error reading message: {}", err);
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return;
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}
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};
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if let Message::Text(text) = msg {
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match serde_json::from_str(&text) {
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Ok(action) => {
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log::debug!("Received action: {:?}", action);
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let mut pool_conn = match pool.acquire().await {
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Ok(conn) => conn,
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Err(err) => {
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log::error!("Failed to acquire database connection: {:?}", err);
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return;
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}
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};
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let action_res = handle_action(&mut pool_conn, app_state, action).await;
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if let Err(e) = action_res {
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log::error!("Error handling action: {:?}", e);
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}
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}
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Err(e) => {
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log::error!("Error deserializing action: {:?}", e);
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}
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}
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}
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}
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pub async fn handle_action(
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conn: &mut PoolConnection<Sqlite>,
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app_state: &Addr<AppState>,
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action: ControllerWsAction,
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) -> Result<(), EmgauwaError> {
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let this = app_state_get_this(app_state).await?;
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match action {
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ControllerWsAction::Controller(controller) => {
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handle_controller(conn, &this, controller).await?
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}
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ControllerWsAction::Relays(relays) => handle_relays(conn, &this, relays).await?,
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ControllerWsAction::Schedules(schedules) => handle_schedules(conn, schedules).await?,
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ControllerWsAction::RelayPulse((relay_num, duration)) => {
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handle_relay_pulse(app_state, relay_num, duration).await?
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}
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_ => return Ok(()),
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};
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utils::app_state_reload(app_state).await
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}
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async fn handle_controller(
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conn: &mut PoolConnection<Sqlite>,
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this: &Controller,
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controller: Controller,
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) -> Result<(), EmgauwaError> {
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if controller.c.uid != this.c.uid {
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return Err(EmgauwaError::Other(String::from(
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"Controller UID mismatch during update",
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)));
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}
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DbController::get_by_uid(conn, &controller.c.uid)
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.await?
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.ok_or(DatabaseError::NotFound)?
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.update(conn, controller.c.name.as_str(), this.c.relay_count)
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.await?;
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Ok(())
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}
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async fn handle_schedules(
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conn: &mut PoolConnection<Sqlite>,
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schedules: Vec<DbSchedule>,
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) -> Result<(), EmgauwaError> {
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let mut handled_uids = vec![
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// on and off schedules are always present and should not be updated
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ScheduleUid::On,
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ScheduleUid::Off,
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];
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for schedule in schedules {
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if handled_uids.contains(&schedule.uid) {
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continue;
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}
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handled_uids.push(schedule.uid.clone());
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log::debug!("Handling schedule: {:?}", schedule);
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let schedule_db = DbSchedule::get_by_uid(conn, &schedule.uid).await?;
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if let Some(schedule_db) = schedule_db {
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schedule_db
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.update(conn, schedule.name.as_str(), &schedule.periods)
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.await?;
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} else {
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DbSchedule::create(
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conn,
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schedule.uid.clone(),
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schedule.name.as_str(),
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&schedule.periods,
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)
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.await?;
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}
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}
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Ok(())
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}
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async fn handle_relays(
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conn: &mut PoolConnection<Sqlite>,
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this: &Controller,
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relays: Vec<Relay>,
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) -> Result<(), EmgauwaError> {
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for relay in relays {
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if relay.controller.uid != this.c.uid {
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return Err(EmgauwaError::Other(String::from(
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"Controller UID mismatch during relay update",
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)));
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}
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let db_relay = DbRelay::get_by_controller_and_num(conn, &this.c, relay.r.number)
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.await?
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.ok_or(DatabaseError::NotFound)?;
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db_relay.update(conn, relay.r.name.as_str()).await?;
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handle_schedules(conn, relay.schedules.clone()).await?;
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let mut schedules = Vec::new(); // We need to get the schedules from the database to have the right IDs
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for schedule in relay.schedules {
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schedules.push(
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DbSchedule::get_by_uid(conn, &schedule.uid)
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.await?
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.ok_or(DatabaseError::NotFound)?,
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);
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}
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DbJunctionRelaySchedule::set_schedules(conn, &db_relay, schedules.iter().collect()).await?;
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}
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Ok(())
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}
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async fn handle_relay_pulse(
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app_state: &Addr<AppState>,
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relay_num: i64,
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duration: Option<u32>,
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) -> Result<(), EmgauwaError> {
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utils::app_state_relay_pulse(app_state, relay_num, duration).await
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}
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